GRMN 0144 SO1
Digital Aesthetics
Information | Syllabus | Readings | URLs



 Reader 
  • Tilman Baumgärtel: "L'art pour net.art", in: [net.art 2.0] New Material towards Net Art, Nurnberg 2001, pp. 24-33
  • Masaki Fujihata: On Interactivity. In: Takeover. Who's doing the art of tomorrow (ARS Electronica 2001), Wien, New York: Springer 2001, pp. 316-319
  • Marie-Laure Ryan: Can Coherence Be Saved? Selective Interactivity and Narrativity. In: Marie-Laure Ryan: Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media, The Johns Hopkins University Press, Baltimore and London 2001, pp. 242-270
  • N. Katherine Hayles: The Time of Digital Poetry: From Object to Event, in: Adelaide Morris and Thomas Swiss (ed.): New Media Poetics. Contexts, Technotexts, and Theories, MIT Press 2006, pp. 181-209
  • John Cayley: Time Code Language. New Media Poetics and Programmed Signification, in: Adelaide Morris and Thomas Swiss (ed.): New Media Poetics. Contexts, Technotexts, and Theories, MIT Press 2006, pp. 307-333
  • Jill Walker: How I Was Played by Online Caroline, in: Noah Wardrip-Fruin and Pat Harrigan (ed.): First Person. New Media as Story, Performance, and Game, MIT Press 2004, pp. 302-309
  • Michale Mateas, Andrew Stern: Writing Facade: A Case Study in Procedural Authorship, in: Pat Harrigan and Noah Wardrip-Fruin (ed.): Second Person. Role Playing ans Story in Games and Playable Media, MIT Press 2007, pp. 183-207
  • Johanna Drucker: Visual Poetics, in: Johanna Drucker: Figuring the World. Essays on Books, Writing, and Visual Poetics, New York City: Granary Books 1998, pp. 103-139
  • Steve Dixon: Digital Dancing and Software Performance, in: Dixon: Digital Performance. A History of New Media in Theater, Dance, Performance Art, and Installation, MIT Press 2007, pp. 183-208
  • Joe Paradiso: FootNotes: Personal Reflections on the Development of Instrumented Dance Shoes and their Musical Applications, in: Emanuele Quinz (ed.): Digital Performance (Anomalie digital_arts number 2), Gennaio 2002, pp. 34-49
  • Robert Wechsler/Palindrome, Joseph B. Rovan: Artistic Collaboration in an Interactive Dance and Music Performance Environment: Seine Hohle Form, a Project Report, in: Emanuele Quinz (ed.): Digital Performance (Anomalie digital_arts number 2), Gennaio 2002, pp. 50-61
  • Stelarc: The Involuntary, the Alien & the Automated. Choreographing Bodies, Robots & Phantoms, in: Emanuele Quinz (ed.): Digital Performance (Anomalie digital_arts number 2), Gennaio 2002, pp. 62-73
  • John Cage: Diary: Audience 1966. In: Randall Packer and Ken Jordan (ed): Multimedia. From Wagner to Virtual Reality, New York, London: W. W. Norton & Company 2002, pp. 91-94
  • Roy Ascott: Behaviourist Art and the Cybernetic Vision. In: Randall Packer and Ken Jordan (ed): Multimedia. From Wagner to Virtual Reality, New York, London: W. W. Norton & Company 2002, pp. 95-103
  • Camille Utterback: Unusual Positions - embodied Interaction with Symbolic Spaces, in: Noah Wardrip-Fruin and Pat Harrigan (ed.): First Person. New Media as Story, Performance, and Game, MIT Press 2004, pp. 218-226
  • Anne-Marie Willis: Digitisation and The Living Detah of Photography, in: Philip Hayward Culture (ed.): Technology and Creativity, London, 1994, pp. 197-207
  • Peter Lunenfeld: Snip to Grid. A User's Guide to Digital Arts, Media, and Cultures, MIT Press 2000, Chapter 5: Digital Photography: The Dubitative Image, pp. 55-69
  • Rachel Greene: Internet Art, Thames & Hudson 2004, pp. 132-144: DataVisualisation and Databases
  • Lev Manovich: The Database, in: Manovich: The Language of New Media, MIT Press 2001, pp. 218-243

    Recommended Books

  • Rachel Greene: Internet Art, London: Thames & Hudson 2004
  • Christiane Paul: Digital Art, London: Thames & Hudson 2003
  • Mark Tribe, Reena Jana, Uta Grosnick: New Media Art, Taschen 2006
  • Lucy Bullivant: Responsive Environments: Architecture, Art and Design, London: V&A Contemporaries 2006
  • Bruce Wands: Art of the Digital Age. Art of the Digital Age, London: Thames and Hudson 2006
  • Joline Blais, Jon Ippolito: At the Edge of Art, London: Thames and Hudson 2006
  • Frank Popper: From Technological to Virtual Art, MIT Press 2007
  • Noah Wardrip-Fruin, Nick Montfort (ed.): The New Media Reader, MIT Press 2003
  • Pat Harrigan and Noah Wardrip-Fruin (ed.): Second Person. Role Playing ans Story in Games and Playable Media, MIT Press 2007
  • Noah Wardrip-Fruin and Pat Harrigan (ed.): First Person. New Media as Story, Performance, and Game, MIT Press 2004
  • Steve Dixon: Digital Performance. A History of New Media in Theater, Dance, Performance Art, and Installation, MIT Press 2007
  • Peter Lunenfeld (ed.): The Digital Dialectic. New Essays on New Media. MIT Press 2000
  • Adelaide Morris and Thomas Swiss (ed.): New Media Poetics. Contexts, Technotexts, and Theories, MIT Press 2006