Experiments on Infinitely Repeated Games
by Pedro Dal Bó
The tension between private incentives that encourage opportunistic behavior
and the common good that comes from cooperation is a central feature of human
interaction. The main contribution of Game Theory to the study of this tension
and its remedies is to recognize that repeated interaction may enable punishment
and reward schemes that prevent or limit opportunistic behavior and support
cooperation. When there is always a future, as in infinitely repeated games,
the credible threat of future retaliation casts "the shadow of the future"
in every decision and can overcome opportunistic behavior and support cooperation,
thereby solving the tension between private incentives and the common good.
In "Cooperation
under the Shadow of the Future: experimental evidence from infinitely repeated
games" I report a series of experiments on infinitely repeated games.
I find that the possibility of future interaction modifies players' behavior
resulting in fewer opportunistic actions and supporting cooperation, closely
following theoretical predictions.
Infinitely repeated prisoner's dilemma games are simulated in the experiment
by having a random continuation rule. The experimental design represents an
improvement over the existing literature by, among other things, including sessions
with finitely repeated games as controls and a large number of players per session
(which allows for learning without contagion effects). I find strong evidence
that the higher the probability of continuation, the higher the levels of cooperation.
While in the one-shot prisoner's dilemma games studied here the cooperation
rate is 9%, for a probability of continuation of (3/4) it is 38%. The effect
of the shadow of future on the levels of cooperation is greater than previous
studies have shown.
An innovation of this paper is that I compare the results from infinitely
repeated games with the results from finitely repeated games to test whether
cooperation depends on the shadow of the future, as theory predicts, or merely
on the length of the games. The lengths of the finitely repeated games were
chosen to coincide with the expected lengths of the infinitely repeated ones.
I find that the level of cooperation in the final round of the finitely repeated
games is similar to the level of cooperation in one-shot games. In addition,
these levels of cooperation are lower than those observed in infinitely repeated
games providing evidence that subjects cooperate less when there is no future.
This seems to be understood by the subjects at the beginning of the game, resulting
in greater levels of cooperation in the first round of infinitely repeated games
than in the first round of finitely repeated games of the same expected length.
That is, when the expected number of future rounds is the same in both finitely
and infinitely repeated games, cooperation is greater under the latter as theory
predicts.
The findings that cooperation increases with the probability of continuation
and that infinitely repeated games result in higher levels of cooperation than
finitely repeated ones of the same expected length, suggests that self-enforcing
reward and punishment schemes that limit opportunistic behavior are important
in practice as well as in theory.
I am currently designing a new series of experiments on infinitely repeated
games that will further our understanding of the determinants of cooperation.
For more on my research please go to http://www.econ.brown.edu/fac/Pedro_Dal_Bo/.