Hi
Andrews
I'm sorry for the
delay but I was very very busy. I'm also sorry for my very
bad english. Also thanks for your interest in my work. It's
not the first time that someone has asked me so many
questions about the source of "Oeil Complex"....
I love your attempt at
explanation but that's not the good direction.
>Would love to see the code for "Oeil Complex" if you are
OK with that. I am a programmer and mathematician
also.
The code is very
very simple ... I can't give you my code but if you are a
mathematician you can find the solution easily. Think of the
name of the piece...
Oops. It
probably doesn't have anything to do with the Platonic
solids! If I click "Oeil
Complex"
until I get the honeycomb-without-eyeballs, "Oeil Complex"
reveals its structure more readily: all of the elements are
quadrilaterals, whereas the Platonic solids have the cube,
which has 4-sided faces, but also triangular faces and
5-sided faces. I imagine that's why this particular mode is
there at all: to reveal structure.
When
did you do "Oeil Complex"?
the code was
created in 1999
What
sorts of issues did you want to address in it?
it's a kind of
strange creature living in a different world. we are in a 3D
world; Oeil complex is living in a 2.5D world ouuuuu. it's a
plane trying to conquer the third dimension....
How
do you think about this creature you have
created?
I like it very
much because it's so strange, so alive. Also because the
code behind this is so simple. I'm very proud of this... I
hope that it (he)? will succeed in his quest to achieve
3D....
What
are its moods, to you?
I don't know. I
was so surprised when I met this creature. It never speaks
to me. I think that this creature is mute. It looks maybe a
little bit desperate.
I
find it quite accomplished artistically, concerning
programming, and mathematically. And very funny! To me, it
is located between the realm of the forms and this world. It
combines artistry and mathematics and programming
beautifully. But mostly it has an intriguing and intelligent
presence as a work of art.
You say you were very surprised. I had a similar experience
with the creation of Ur
Grrl.
Up until then, I merely had body parts. I remember an old
teacher of mine saying years ago that bad erotic poetry
often reads like a collection of body parts, people reduced
to body parts. It was when I started exploring symmetries,
after having explored using a pen with images on the nib,
that Ur Grrl emerged. Accidentally, to start out with.
cool work Jim.
did you try to make an interactive module with
this?
No.
I was using Photoshop and CorelPaint to do pieces, and a bit
of Java, at that point, mostly in 96.
The role of mathematics in your work is fascinating to me,
Fred.
I like the power of
mathematics.
But i always try to hide this aspect in my work. Mathematics
is only an easy tool to build all my toys. (I say
toy and not game because I don't like
applications where you need to win.)
Yes,
well, mathematicians invented computers and mathematics is
extremely useful to digital art, as your work indicates—or
to any art in which the construction involves some sort of
engineering amenable to mathematical analysis. Would you
agree?
Sure. Mathematics
is so easy to translate into code for a computer. For me
it's the simplest way to animate things on the
screen.
What
were your favorite areas of mathematics? Did you do a degree
in mathematics? What is your background, Fred?
I'm an engineer (the real
name in belgium is civil engineer ) (the school was
equivalent to the ecole polytechnique in france). I don't
really have a main center of interest in mathematics but
most of the time I use kinetic (physics) laws to move things
on screen with acceleration and friction. I like very much
the fact that I don't need to be exact (mathematically
speaking) in my work. only the final effect on the screen is
important. sometimes, errors or the side effect in the code
give very interesting results. It's exactly the opposite of
what I learned in my studies.
what do you think about
puppettool?
It's my main work
now and it gives me a lot of pleasure.
I
would compare it with sodaplay.com,
which you probably know. Your creatures have more grace to
them than the sodaplay creatures, I would say.
I met this guy
one time in Paris
. He is very cool. I think it's one of the best things on
the internet.
You
are exploring the interesting line between the tool and the
work of art. Do you think of Puppettool as a work of art or
a tool? Or some mixture? Do you think there is tension
between the idea of a tool and the idea of a work of
art?
For me it's a
tool to define puppet states. Before this tool, it's was
very difficult (for the giraffes) I had to put all the
coefficients in a big array! But now it's also a creation
place. I've received 500 states from the users and some are
incredible, real pieces of art. So it's maybe somewhere in
between tool and art? i don't know.
I
know your Puppettool is up for the transmediale
award,
Fred—bon chance!
You are well
informed! Thanks
Have
you found the "Zoo"
work to be more popular than "Oeil Complex"? If so, why is
this, do you think?
Yes, the
zoo
has had a huge success. Probably because animals are more
accessible
(realistic)?
Is
this work an extension of the work on "Oeil Complex" or is
it totally different work?
totally different
work but my work is always full of mathematical or physical
laws.
How
would you describe your main concerns as an
artist-programmer?
I'm using a lot
of complicated algorithms , but the aim of all this is to
create poetry So, I like to speak about algorithmic poetry.
A poem is a text that procures you poetry if you read it.
The code I'm trying to write is a text that procures you
poetry if a computer reads it for you....
Ha ha! Yes,
you give it some interesting work to do, which doesn't often
happen. Such an art is incomprehensible to most—though
they can appreciate the computer's reading.
Are
there other works of yours that you would like to
mention?
I like "week-end" , the zoo
and puppettool shortcuts are
www.LeCielEstBleu.com/weekend
www.LeCielEstBleu.com/zoo
www.LeCielEstBleu.com/puppettool
And one of my
best works is the "Alphabet"
CDROM. 15 prizes in the world.... It's a compilation of 50
interactive screens (Oeil complex is also included in with
others graphics and with the microphone reactivity).
Amazon
is selling it in
North America (it's a tivola product)—Dadamedia.com
sells it in Europe. While I was working on Alphabet, I met
Jean-Jacques Birgé. It was a real pleasure to work
with him on the interactive musique. He his incredibly
creative and we still work together regulary on
LeCielEstBleu.
I
note that you and Antoine Schmitt and Nicolas Clauss all
seem to share an interest in programming motion. Is this
something you talk with them about?
Antoine Schmitt
is a wonderful programmer (he was working for NeXT before).
But when i see him, we rarely talk about programming.
Nicolas Clauss is not really a programmer but a painter who
replaced his paint brushes for Director. We met 2 years ago
after he'd seen Alphabet. I showed him Director. We became
friends quickly and some time after he began to make his
beautiful site flyingpuppet.
What
other concerns and interests do you share with Schmitt,
Clauss, servovalve and Jean-Luc Lamarque?
In
Paris
there are a lot of events around new media ... and parties.
We like to speak together about the projects we are
doing.
You
all use Director and are artist-programmers. How did this
come about?
Director remains
THE tool to do interactivity. Lingo is so flexible so easy
and so powerful. Schmitt , Lamarque and me have been using
Director for a long time (10 years). I speak Lingo like I
speak French.
Do
you think of this situation as unusual—that you are
part of such a talented group of artists that all use the
same tool and are web.artists in the same vicinity? It seems
very splendid to me.
I think there are
a lot of artists using Director in the world. I don't think
that the situation is unusual. It's maybe because we are
coming from the CD-ROM world (now dead). It's a kind of
redeployment.
What
do you do for a job?
There still are
some cd-roms to program in Paris. I participate in some
exhibitions (some we receive money for). My girlfriend
Kristine Malden from NYC, the eye in "Oeil Complex", works
with me most of the time. We created together the
SetSearch
module . A kind of intelligent engine to find music. She is
doing also web sites... Sometimes we do some modules for
other companies (we are now working with Nike
on puppets—look
at the mp3 player).
How
long did you work on "Oeil
Complex"?
a very short
time. 1 day.
1
day? I can't believe it! How long is the code?
141 lines. I can
understand why you don't trust me. I think it's because you
misunderstand how it works. I can give you a little help. do
you know complex numbers in mathematics?
Er,
sort of.
"oeil complex" is
only a very simple function (transformation of the X-Y plane
). The 3D strange effect is only 5 of 6 lines of
code.
Is
this a stereoscopic projection? It has been a while for me
concerning complex analysis! And I may have been away that
day!
complex numbers
are in an imaginary plane. the imaginary number is "i",
where i * i = -1. in the module , i is the vertical
axis.
I
was lousy in complex analysis, so be gentle, Fred. What does
it mean to have an i axis? Usually it is a z (real) axis.
This is about where I bailed out of the course! The
quaternions aren't far away.
it's not easy to
explain all the theory but here is a introduction to the
complex numbers: http://www.ping.be/math/complget.htm.
OK,
I have read that—I had seen that material before.
Do you know the
Mandelbrot set (fractal)?
I
just had a look at http://math.bu.edu/DYSYS/MANDMAP/mandmap.html,
so I see a bit of what is going on there.
What I did in
"Oeil complex" is not far from this but with a different
function and with only one iteration of
computation.
The
mandelbrot is a set of complex numbers that satisfy a
certain condition. Yours is a mapping, using polar
coordinates, of a square (presumably centered at the
origin?) under a complex function. Where the mouse position
determines the value of c and the argument is one of the
vertices of the square?
bravo. i'm
impressed.
Ha ha, thank
you, thank you.
I like this
sort of elegant puzzle, Fred. Important and high level
mathematics in the service of art. Bravo to you for creating
such a fine work!
But I am
still curious about the general nature of the function. The
more eyes, the more it seems to tend toward a mapping on a
sphere. The fewer eyeballs, well, the mapping is odd and
suggests the Platonic solids--though I understand that may
be the wrong approach. What is going on here?
it's only because we are
working with the complex numbers. If you see how odd the
mandelbrot set is and the complexity of his structure when
you zoom in. I don't know exactly what kind of shape it
produces here. It seems to be a sphere but I'm not sure (if
the number of facettes = infinity).
a lot of different functions
give very good (strange) results.
Ah, now that
is fascinating, and I can sort of see what you mean. Are you
talking specifically about complex functions? How would you
describe the types of functions you're referring to?
the function is 1/ (a+bi).
Simple things are often beautiful! No?
Mais oui!
Merci, frère!
The pleasure was for me,
Jim.

published
on dichtung-digital 2/2003, February
2003