|
|
presented
by ZKM
(Center for Art and Media, Karlsruhe, Germany)
PARIS
CONNECTION
|
Paris
Connection is
co-produced and co-published by Arteonline.arq.br
(Rio), Coriolisweb.org
(Toronto), dichtung-digital.org
(Berlin), Turbulence.org
(New York). It contains introductions to,
interviews with, and reviews on: Jean-Jacques
Birgé, Nicolaus Clauss,
Frédéric Durieu, Jean-Luc Lamarque,
Antoine Schmitt, Servovalve. For French, Portuguese
and Spanish version see: http://vispo.com/thefrenchartists.
The version on dichtung-digitial is made possible
by ZKM.
|
|
|
|
|
One is
struck by the minimalist congruence of the visual and sonic
in servovalve's
audio/visual/interactive Shockwave work. The music is
minimal and so are the visuals. The music is, as he says,
"electronic, rhythmic, energic, atmospheric, horologic
(clock connected), meta-lithurgic... subambient...
neurodance" and the visuals, set in the black background,
derive their energy not at all from ornament but from their
motion with the music and their programming-controlled
transformations and movement.
servovalve
also does performances
with/of his work. So
part of the energy of his work relates to the involvement of
it in performance. He is one of very few
musician-artist-programmers working seriously to the Web and
also to live performance. And CD-ROMs. He has six
CDs
listed on his site.
He also has an extensive MP3
download page.
servovalve does
not describe himself as a programmer, but looking at his
work and listening to the interesting synchronizations of
the sound and the visuals, you see that his 'imaging Lingo',
ie, programming to change bitmaps on the screen, is actually
very good, and so are his skills at synchronizing the
necessarily separate audio and visuals. He says
I'm not really a
programmer... perhaps I'm becoming one...
progressively...I've studied graphic art / visual
communication. Mixed with the influence of music....the
curiosity of combining both disciplines brings me to
programming...It was not easy in the beginning... I'm not
scientific minded...I started with Director using it as
an animator (horizontal score). and step by step, with
help / exchange from people like JL.Lamarque, O.
Koechlin, and A. Schmitt, things became clear...it opened
a large/infinite field of exploration to me. My scores
are verticalizing progressively.
"My scores are
verticalizing progressively"...a very interesting remark.
The primary paradigm in Director and Flash is that of the
"movie", which consists of a Score that consists of frames,
like a movie, but each frame has channels, like an audio
composition. People who can't program make Scores that are
quite long, like a movie. Lingo programmers tend to make
1-frame movies and the motion and animation is controlled
with programming. They subordinate the paradigm of the movie
to the paradigm of the flowchart, which is primarily
vertical, rather than horizontal. The Score becomes shorter
and deeper.
servovalve,
contrary to his own humble assessment, programs very well
and, what is more, understands the use and importance of
original code in his art and is not afraid of learning about
it, finds it interesting to learn about. You can see this in
his work, if you are familiar with other Shockwave work in
which the code is somewhat similar but the meaning of the
motion and the graphics is minimal compared with
servovalve's intelligent, significant measures. Others doing
related work often make noise and move stuff around and let
it be interactive and see what happens. servovalve, on the
other hand, pares it down to the bone, to only significant
motion and sound.
Consider, for
instance, a piece from his CD n-gone called
"ligne
de ville". This is
one of my favorite pieces by him. Turn out the lights, go
fullscreen on this one, and turn up the sound. The sound
consists of a background loop and, when the graphics change,
one of several different pure notes plays. It's rather a
cosmic piece, somewhat night-skyish suggestive of the
architecture of the heavens...or the bones of our own
designs.
|
"a chaotic
mixture... instinctively, a constant going back and forth
between sonic/ graphic movements and programmed control
process.... always checking the possible results... I try
to use the computer as a chaotic audio player, not as a
sound tool to record special tracks... so programming is
the ultimate part of the work..."
servovalve

ligne
de ville

x-liner

loolab
|
|
|
The
programming here is not obvious. The visual transformations
are not so easily done, and they also transform the piece
conceptually from a night-skyish piece to, well, something
else. Something else rather mysterious and beautiful related
to visual art and painting with sound, bits on the screen,
and algorithms.
About the CD
n-gone, Jean-Jacques
Birgé
says
"...the multimedia
part of his CD n-gone
is brilliant and definitive. I mean that in the kind of
minimal techno images and sounds I've never seen such
a quintessence of it."
The variety in n-gone is
largely graphical, rather than musical, although the pure
tones and their timing are sufficiently variable that they
are pleasant to listen to, oddly enough. I find
"ligne
de ville" very
relaxing and intriguing to watch and listen to.
"x-liner"
is a piece in several movements of visual music. It is an
extended piece; you should listen to it for at least several
minutes. It is formalist but also memorably beautiful in the
way that the minimal graphics and audio carve out movements
of tone, of mood, of suspense, even.
The motion of the graphics
is synchronized with the audio, as in many other of his
pieces. In the below interview, servovalve says that one of
his main concerns as an artist-programmer is "random
crossing reality... synchronicity ???". In "x-liner",
we see some indication of what he means by this in the ways
that the visuals cross and the audio cross and they are
synchronized. Or that's a part of it.
"electrotomy"
is an interactive, generative piece. 'Generative' in the
sense that it's different depending on how it starts and
also in how you interact with it. The interactivity and the
initial configuration determine the percussion; it's mainly
a percussive piece. The interactivity is accomplished via
mouseover of the area at the bottom right of the piece. This
changes the number of elements in the piece. Maybe there are
2kb of graphics in this piece and 2 seconds of sound, in
total. Not exactly a multimedia extravaganza. But you get
indications of a sense of humour and an austere visual music
being worked out with passion.
servovalve's aesthetic seems
related to Antoine Schmitt's in its passionate, intelligent
minimalism. But there is the occasional relation with other
of the featured artists, such as the relation between
servovalve's "loolab"
and Durieu's "Oeil
Complex". Mind you,
eyeballs are very big in this art. Name any web.artist and
they may have an eyeball piece in their work. servovalve's
loolab creature is made of blinking eyes like Durieu's is.
They are different entities, however. And servovalve's is
rather interestingly musical, not surprisingly. Even
melodic, we might say, and there seems to be some random
element going on with the music and the blinking.
Now if you want to see a
musical atom, experience "cone82"
or "cone8".
These are interactive and resonate with servovalvian
charm.

published
on dichtung-digital 2/2003, February
2003
|
|