|
Deep
Walls
(2003), by Scott Snibbe (see interview),
consists of a camera and a rectangular screen which
is divided in 16 smaller rectangular screens. The
camera records the projected shadow of the viewers
who move in front of the screen, and each of the
small screens plays one of those recordings over
and over until a new recording replaces the oldest
recording. The piece is set up in a way that the
viewer is not aware that she is recorded; she only
realizes that her oversized shadow is projected
onto the big rectangle, not knowing that when she
leaves her action materializes as a looping
silhouette in one of the small screens. Given the
inexplicitness of the grammar of interaction, in
many cases what is recorded is the attempt to
figure out the grammar of interaction. This can be
considered a metacommentary on interactivity.
However, there is much more symbolic in this
installation.
|