ed. by Roberto Simanowski
Francisca
Ricard & Roberto Simanowski: On Analytic Method
in the Digital Reading Roberto
Simanowski: Teaching Digital Literature. Didactic
and Institutional Aspects Kris
Ligman: Watching the Game: Video Games as a
Function of Performance and
Spectatorship Alexandra
Saemmer: Ephemeral passages La Série des
U and Passage by Philippe Bootz James
Pope: The significance of navigation and
interactivity design for readers responses to
interactive narrative Roberto
Simanowski: Digitale Medien in der
Erlebnisgesellschaft Roberto
Simanowski: Die Terrorisierung der Kunst und die
Ästhetisierung des Terrors Florian
Hartling: Dissoziierte Autoren. Netzliterarische
Autorschaft zwischen Tradition und
Experiment Chis
Funkhouser: Encapsulating E-Poetry 2009. Some views
on contemporary digital poetry
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English
(2009) ISSN
1617-6901
This
conversation between Francisco J. Ricardo and
Roberto Simanowski lays out modes of reading new
media art that can do justice to its unique
ontologies; a phenomenology that goes
beyond the formalism of the work and opens to a
critical reading.
http://www.dichtung-digital.org/2009/Ricardo&Simanowski.htm
Digital
media is increasingly finding its way into the
discussions of the humanities classroom. The
book Reading Moving Letters addresses
this need and provides examinations by nine
scholars and teachers from different national
academic backgrounds. Simanowski's introduction
reflects on how and why we should teach digital
literature and conduct close readings in
academia.
http://www.dichtung-digital.org/2009/Simanowski.htm
In his
contribution to Reading Moving Letters
John Zuern reveals what the emerging field of
digital literature studies and the more
established discipline of comparative literature
contribute to one another in terms of defining
concepts and methods of literary analysis.
Considering the aim of many present-day
comparatists to overcome the ideological
strictures of "national language," Zuern
suggests scholarship in electronic literature
should head in a similar direction and cultivate
skepticism about the essentialism of the
"digital".
http://www.dichtung-digital.org/2009/Zuern.htm
How does
the spectatorship of video games experience
those games' enacted narratives. What possible
implications may the non-playing game audiences
have upon the video games industry?
http://www.dichtung-digital.org/2009/Ligman.htm
What is
the role of memory in constituting placemaking.
Places do not exists in disconnection with
events. Consequently, memory plays an important
role in constituting placemaking. Francisco
Ricardo explores how locative media art creates
a union of place and event.
http://www.dichtung-digital.org/2009/Ricardo.htm
The poems
La Série des U and Passage seem to
fit perfectly in the aesthetics of the
ephemeral. Yet, the mimetic aesthetics, the
aesthetics of the ephemeral and of
re-enchantment alternately intertwine, merge or
mutually exclude one another, which raises a
number of fundamental questions about digital
poetics. Alexandra Saemmer takes then on in a
close reading of Bootz' digital poem.
http://www.dichtung-digital.org/2009/Saemmer.htm
There is a
'mis-match' of the narrative and the delivery
platform in interactive (hypertext) fiction with
negative consequences for the
audience' experiences. Refering to data
from empirical study of readers' responses to a
range of examples, James Pope discusses style
and usability of the interface, aiming to offer
some guidance to writers.
http://www.dichtung-digital.org/2009/Pope.htm
How
democratic is online communication? How creative
is the Facebook community? How much grassroot
construction is in Web 2.0 social
networks? How cosmopolitic is the
"online-nation"? How active is interactive art?
These are, among others, the questions Roberto
Simanowski tackles in his book Digitale
Medien in der Erlebnisgesellschaft (Digital
Medie in the Event Society). This essay
describes the situation and introduces the
questions.
http://www.dichtung-digital.org/2008/2-Simanowski-1.htm
This
essay is the Epilog of
the book
Digitale Medien in der Erlebnisgesellschaft
and
discusses the role art may play in times of
terror: When the theater experience is
terrorised and when the terror is
aestheticized.
http://www.dichtung-digital.org/2008/2-Simanowski-2.htm
As
we have realized: Digital media are not the
death of the author. Traditional concepts of
authorship have survived and even computer
generated texts are not only gtenerated by the
machine. Florian Hartling offers a typology of
authorship online and a close reading of an
early example of computer generated poetry in
Germany.
http://www.dichtung-digital.org/2009/Hartling.htm
Digital
poet and researcher Chris Funkhouser attends
E-Poetry 2009 in Barcelona and files a quite
detailed report on what he heard and
saw.
http://www.dichtung-digital.org/2009/Funkhouser.htm
What
role will digital media play in our life in a
decade from now? Alexa Mathias has an idea,
which even includes her toothbrush
http://www.dichtung-digital.org/2008/2/Mathias.htm
Archive:
2008: 38
|
2007: 37
|
2006: 36
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2005: 35,
34
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2004:
33,
32,
31
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2003: 30,
29,
28,
27
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2002: 26,
25,
24,
23,
22,
21
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2001: 20,
19,
18,
17,
16,
15
|
2000: 14,
13,
12,
11,
10,
9,
8
|
1999: 7,
6,
5,
4,
3,
2,
1
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