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www.dichtung-digital.de/Theorie/index-e.htm
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Reading
Victory
Garden
by Raine Koskimaa [English]
Raine Koskimaa
introduces the setting and personage of Victory
Garden and discusses several
issues of this Hyperfiction: The order of
narration; various ways of ending (i.e. looping as
end, exhausting reading to see each single node);
the idea that everything we encounter in Victory
Garden, including the Gulf War, is just some
kind of virtual reality, fabrications of paranoid
minds; and the inter textual references and
allusions of this novel (Borges' "Garden of Forking
paths", Burrough's cut up technique, Pynchon's
Gravity's Rainbow
).
>>>Abstract
// http://www.dichtung-digital.de/2000/Koskimaa-12-Sep
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Narration
paths in
Hyperfiction
by Beat Suter
[German]
Hypertext
communicates the dimensions of space and time via
the principle of navigation, which must be
fulfilled by the reader herself. Beat Suter
investigates how this vectorial interaction between
reader and text works.
>>>Abstract
// http://www.dichtung-digital.de/2000/Suter-10-Sep
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When
Literature goes
Multimedia
by Roberto Simanowski
[English]
Roberto
Simanowski starts with Robert Coover's warning
about the threat of hypermedia "suck[ing]
the substance out of a work of lettered art,
reduc[ing] it to surface spectacle" and
uses three German examples to illustrate that this
is not the case.
>>>Abstract
// http://www.dichtung-digital.de/2000/Simanowski/24-Aug
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The
Distributed
Author
by Christiane Heibach
[English]
Christiane
Heibach investigates authorship in digital works.
She stresses that, although it is still the author
who determines the text by designing the possible
paths the reader can take, the Internet is a sphere
where 1) the single creator is replaced by a
collective and communicative creativity, and 2) a
shift takes place from the completed work to an
ever-changing, never-finished procedural project.
Heibach discusses two forms of cooperation: "weak"
(collaborations of authors and designers or
multiple authors), "strong" (where any Internet
user can participate, as in cooperative writing
projects). Apart from these collaborations, another
form, basically communicative, appears (realized in
Virtual Worlds where people meet to interact by
text and tell each other their
story).
>>>Abstract
// http://www.dichtung-digital.de/2000/Heibach/23-Aug
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Questioning
Digital
Aesthetics
by Bo Kampmann Walther [English]
Bo Kampmann
Walther asks: what is the object of digital
aesthetics and how are we to unite existing
interactive computer art with a speculative,
philosophical aesthetic? He discusses Kant's
aesthetics (which build a critique on an a
priori existing order, the human concept of
beauty) and Luhmann's interferential aesthetics
(language of art is difference, non-identity).
Walther depicts the author of digital art as a
unique 'point' from where the initial form decision
is extracted ('artist of the first degree') and
suggests that the aposterioric qualities of digital
art events be considered 'a priori'
essentials.
>>>Abstract
// http://www.dichtung-digital.de/2000/Walther-22-Aug
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