Markku Eskelinen & Raine Koskimaa (eds.)
CyperText. Yearbook 2000
2001 Research Center for Contemporary Culture
University of Jyväskylä
202 pp, Paper, $21.50 by current rate (March 01) + shipping
ISBN 951-39-0905-0

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"There exist a few things all the practitioners in the networked and programmable media can agree upon: we are facing new aesthetic and literary and textual objects functioning in ways that run counter to the basic assumptions of dominant theories.The articles in this Yearbook take their cue from Espen Aarseth's definition of cybertextuality, describing and exploring the communicational strategies of dynamic texts.

The cybertext theory may not solve all the problems and riddles in the rapidly expanding field of digital textuality, but it is the most heuristic and reliable point of departure so far. Here too it is a perspective allowing us to make elementary sense of the medium and start alking across traditions, practices, conventions and technologies.

With the mix of scholarly articles, interviews, and technical papers, this book hopes to create a broad forum for cybertext discussion, in which practitioners, developers, designers, users, critics, and scholars may participate."

Content

- There is no easy way to repeat this - introduction by Markku Eskelinen & Raine Koskimaa
Transfiction - Alok Nandi & Xavier Marichal
- Do you think you are part of this? Didital text and the second pereson address - Jill Walker
- (Introduction to) Cybertext narratology - Markku Eskelinen
- The sense of technology in postmodern poetry - Interview with Brian McHale
- In the event of text - Interview with John Caley
- The moving word. Towards the theory of web literary objects - Janez Strehovec
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Reading Victory Garden. Competing interpretations and loose ends - Raine Koskimaa
- GZIGZAG. A plattform for cybertext experiments - Tuomas Lukka & Katariina Ervasti
- Allegories of space. The question of spatiality in computer games - Espen Aarseth
- Ephemeral games. Is it barbaric to design videogames after Auschwitz? - Gonzalo Frasca
- The analog experience of digital culture - Stuart Moulthrop