Autoren
/
Authors / Contributions
(to all authors:
please keep this site updated
with your current data)
A
- D /
E -
Q / R
- Z
A
- D
Associate
Professor, Dept. of Humanistic Informatics,
Univ. of Bergen, research on Aesthetics of
Cybermedia, Ergodic Literature, Hypertext, MUDs,
Computer Culture Studies, and History of media
thechnology,
Dissertation: "Cybertext: Perspectives
on Ergodic
Literature"
Hypertext,
Cybertext, Digital Literature, Medium:
Interview
Dozent für Medienbildung und Mitarbeiter
des Schreibzentrums an der Pädagogischen
Hochschule
Zürich.
Medienpädagoge und freier
Autor/Übersetzer (Magoria).
Professor
for Media Education at the Zurich University of
Teacher Education,
Switzerland.
Eintauchen
in die Anderswelt. Immersion und
Virtualität
Founding
Director of the Alt-X
Online Network,
several net art project (GRAMMATRON,
PHON:E:ME),
professor in the Fine Arts Faculty at University
of Colorado
network
(h)activity:
Interview
/ Reconfiguring
education with flexible teachers:
Interview
Web
artist of kinetic-concrete and audio-visual
poetry, freelance programmer and technical
writer
Becoming
full-time web artist -
Interview
freie Kuratorin und Doktorandin am Institut
für Slawistik an
der Humboldt Universität zu Berlin,
Studium: Osteuropastudien, Slawistik,
Politikwissenschaften und Kunstgeschichte an
Freien Universität Berlin und an der
Universiteit van Amsterdam.
independent
media art curator and a PhD candidate at the
Institute of Slavistics at the Humboldt
University, Berlin, study: Eastern European
cultural studies, Political Science, Archeology
of the Near East and Art History at the Free
University Berlin and The Universityof
Amsterdam
Metonymical
Mov(i)es: Lev Manovich's "The Language of New
Media"
Künstler in Stuttgart,
[kollaborative] literarische und
künstlerische Netzprojekte z.T. mit
Reinhard Döhl und Martina Kieninger, Texte
zur Netzliteratur
Artist
in Stuttgart, collaborative netprojects, partly
together with Reinhard Döhl and Martina
Kieninger, articles on netliterature
7
Thesen zur
Netzliteratur
/ Frieder
Rusmann:
Fabrikverkauf
/ Interview
/ Screaming
Screen and Binary
Idealism
Arbeitet seit 1997 am Thema Hyperfiction und
analysiert dabei die moderneren
sozio-philosophische Lese- und
Rezeptionsansätze.
Christian
Bachmann is working on hyperfictions since 1997,
analyzing modern philosophical aspects of
reading theories.
Die
Erfahrbarkeiten hyperfiktionaler Lektüren.
Rezeptionsästhetische Aspekte narrativer
Online-Texte
/ Digitales
Drachentöten: Rezension zum Sammelband
«Liter@tur. Computer – Literatur –
Internet»
Canadian
writer ("Hard Core Roadshow: A Screenwriter's
Diary"), who served as a consultant in seminars
on interactive
fiction
Interview
Université
Paris 8
Littérature
numérique, contraintes et ouvertures de l’écran
/ Principles
and Processes of Generative
Literature
Studium der Kommunikationsgestaltung, lebt und
arbeitet als Grafikerin in Berlin
Degree
in communicationdesign, lives and works as a
graphic designer in Berlin
Interaktion
als Aspekt moderner
Ästhetik
Literaturwissenschaftlerin und
Computerphilologin, Mitarbeit am
Multimedia-Projekt EMILE (Elektronische Medien
in der Literaturwissenschaftlichen
Einführung) der Uni Regensburg,
Dissertationsprojekt zur
französischsprachigen digitalen
Literatur.
Scholar
in literature and humanities computing; project
manager of EMILE, a multimedia-assisted
introduction to Studies of French Literature at
German Universities; PhD candidate, dissertation
on "Francophonic Digital Literature".
Zwischen
den Seiten gelesen: Roberto Simanowskis
"Interfictions: Vom Schreiben im
Netz"
entwickler des kollaborativen schreibtools
nic-las
die beiden identitäten arbeiten als
·|rgan|c (www.irganic.com)
und entwickeln code / gam|ng / graph|cs /
fac|l|tat|on / pop-culture-based-|ntervent|ons
v|rtual_game-coding_ java
games /
_mac_os
games,
_university-coding _ zürich:
grundkursliteratur,
_utrecht_ hgkz: designculture
konstrukt1on
& gegenstandl0sigkeit. läuffähig
auf der spielekonsole
mensch
/ erfahrungen
mit dem kollaborativen schreibtool nic-las und
seinen
ausweitungen
Journalist in Berlin, Autor verschiedener Texte
zur Netzkunst, Herausgeber zweier
Interviewbände
zur Netzkunst
journalist,
author of several articles on netart, two
volumens of interviews
on netart
Netzkunst
zwischen Blüte und Isolation:
Interview
a
loose knit crew of 4 members, Joe Beuckman, Cory
Arcangel, Joseph Bonn, and Paul B. Davis formed
in 1997, who have pioneered the practice of
hacking obsolete 8bit computers and video game
systems they find in the trash to make art.
Their The 8bit Construction Set (on BEIGE
records) is one of the current best selling DJ
battle records, their DVD Low level All
Stars (Electronic Arts Intermix) is a
research project about early computer video
grafitti.
21c
- GAME MODS
Professor
at the Graduation Program in Communication and
Semiotics Department of PUC -São Paulo.
Multimedia essayist and web-artist. Her
projects, like The Book after the Book,
<Content = No Cache> and Wopart, on:
desvirtual.com.
WYGIWYS
or WYGIWYS Notes on the Loss of
Inscription
Wissenschaftlicher Mitarbeiter am Institut
für deutsche Sprache und Literatur der
Universität Dortmund. Beschäftigt sich
seit 1998 mit internetbasierter Kommunikation.
Verschiedene Veröffentlichungen zum
Thema
Scholar
in literature, University of Dortmund, since
1998 research on Internet based
communication
Inszenierungspotenziale
in schriftbasierter Chat-Kommunikation
Professor für amerikanische Literatur und
Kultur an der Universität
Köln; Bücher zu Thomas Pynchon
und zu Witold Gombrowicz, Artikel zur
amerikanischen Literatur, zum
Poststrukturalismus, Media Studies und ‘Literatur
und Naturwissenschaft’
Professor
for American literature and culture at the
University of Cologne; books on Thomas Pynchon
and on Witold Gombrowicz; publications around
the fields of American literature,
poststructuralism, media studies and ‘literature
and science.’
poetopology.
folded space, traversal machines and the poetics
of ‘emergent text.’
Autorin und Journalistin. Lebt in München.
Hyperfiction: CD-ROM Hilfe!, www.wargla.de,
www.schwimmmeisterin.de
Author
and journalist. Lives in Munich. Hyperfiction:
CD-ROM Hilfe! www.wargla.de,
www.schwimmmeisterin.de
Interview
/ Erläuterungen
zur
Schwimmmeisterin
/ Dramatisches
Protokoll aus dem Überraum
Founder
of the Hyperfiction-Publisher Eastgate
Systems,
author on hypertext, conference organisator and
hypertextkitchen-editor
Creating,
selling, and evaluating Hyperfiction:
Interview
Autorin des Romans "Der Kahuna Modus"
(2001), Mitglied des Chaos Computer Club.
author
of "Der Kahuna Modus" (2001), member of the
Chaos Computer Club
Liebesspiele
im kahunaMUD
Professor
of Digital Arts at the Art and Design Research
Centre, School of Cultural Studies, at Sheffield
Hallam, Artist Fellow of Cambridge University,
UK; New Media Artist: "The Great Wall
of China", "Mozaic",
"Babel"
Interview
Kurator der Literaturstiftung
Brückner-Kühner in Kassel,
Künstler, arbeitet zu experimenteller
Dichtung
Literature
foundation Brückner-Kühner, Kassel,
artist, works on experimental poetry
Literatur
in der
Informationsgesellschaft
/ Innovation
oder
Trivialität?
/ Eight
Digits of Digital
Poetics
[Acht
Finger digitaler
Poetik]
/ Beyond
pages. Von der visuellen zur digitalen Poesie in
Japan
arbeitet für zusammenstoss –
kulturelle Produktionen, organisiert
die Salongespräche "Pilgern&Surfen" im
L&Arc, Romainmôtier, Barfood Poetry
und das LiOS, Literaturfestival Luzern; zusammen
mit Beat Mazenauer: www.literatur-tipp.ch
und www.worldbrain.net
Studies
in media science, policy, and criminology, works
for zusammenstoss – kulturelle
Produktionen, organises salon talks
"Pilgern&Surfen" at L&Arc,
Romainmôtier, Barfood Poetry and LiOS,
Literaturfestival Luzern; together with
Beat Mazenauer: www.literatur-tipp.ch
and www.worldbrain.net.
surf
> sample > love
artist
and investigator of robotic technologies,
currently on faculty in the department of Media
Study at the University at
Buffalo
#DEFINE
Journalistin (Wien) , Projektleiter
Lichtzeile.at,
Publikationen zur Literatur im Netz
(Buch
2001)
Journalist
(Vienna), organizer Lichtzeile.at,
publications on literature in the net
(book
2001)
The
World of Digital
Literature
Professor für Neuere deutsche Literatur an
der Universität Zürich.
Stiftungsratspräsident des Schweizer
Instituts
für Kinder- und
Jugendmedien.
Buchpublikation zu digitalen Medien:
"Hyperfictions.
Hyperliterarisches Lesebuch: Internet und
Literatur",
Editorial
Board
dichtung-digital.
Professor
for
German
Literature at University of Zurich. President,
Board of Trustees of the Swiss
Institute for Children and Youth
Media,
books on digital media: "Hyperfictions.
Hyperliterarisches Lesebuch: Internet und
Literatur",
editorial
board
dichtung-digital
Spielbegriff
zwischen Texthermeneutik, Hyperfiction und
Computerspiel
The
Problematic Of Form. Transitoire Observable. A
Laboratory For Emergent Programmed Art
Arbeitstelle für Leseforschung und Kinder-
und Jugendmedien (ALEKI)
der Universität Köln, Dissertation
über Computerspieladaptionen von Kinder-
und Jugendliteratur. Publikationen im Bereich
der Kinder- und
Jugendliteraturkritik
Genettes
Modus der Ordnung. Zentrales Strukturproblem
kinderliterarischer Szenarien auf
CD-ROM?
e-poet,
French language, member of webartery
French
e-poetry. A short/long
story
Professor
for Estudis d'Humanitats i
Filologia
The
Frontiers between Digital Literature and
Net.art
Künstliches
Leben. Frankensteins
Nachkommen
Lecturer
at the Humanities and Philology Department
(Universtitat Oberta de Catalunya). She also
teaches Comparative Literature and Literary
Theory at the Romance Philology Department
(Universitat de Barcelona). She is the director
of the Hermeneia:
Literary Studies and Digital
Technologies
research group.
Digital
Literatur and Theoretical
Approaches
/ E-Learning
and Literary
Studies
London-based
poet and literal artist in networked and
programmable media, known internationally both
for his practice and his theoretical and
critical contributions. With Loss Pequeño
Glazier Cayley has edited a special section of
the Cybertext Yearbook 2002 on Ergodic
Poetry.
Inner
Workings
/ Overboard
/ Writing
on Complex
Surfaces
Lecturer in the English Department at the
University of Canterbury (Christchurch, New
Zealand). Author of Reading Network
Fiction.
"Play,
Memory": Shadow of the Colossus and Cognitive
Workouts
Baden-Baden, interaktive Multimedia Projekte am
SWR
Baden-Baden,
interactive multimedia projects at South West
Radio
Das
Larissa-Projekt
author
of several novels, short storis and plays,
teaches courses in electronic writing and mixed
media at Brown University; essays and
interviews on digital literature; conducts
projects on literature in three dimensional
digital environments; editorial
board
dichtung-digital
Literarischer
Hypertext. Abschied vom Goldenen
Zeitalter
Freie Universität Berlin / Publikationen zu
Netzliteraturen und -kulturen, Website
zur kombinatorischen Dichtung
University
of Berlin (FU) / articles on netliterature and
netculture, Website
on combinatorical poetry
Kombinatorische
Dichtung und
Computernetzliteratur
/ Digital
Code and Literary
Text
Universität Trier, Publikationen zu Botho
Strauß und Novalis, Preiträger des
Internet-Literaturwettbewerbs Pegasus 98 mit
"Der Trost der Bilder", Advisory
Board
dichtung-digital
University
of Trier, articles on Botho Strauß and
Novalis, prizewinner of Netliterature
Competition Pegasus 98
Kreative
Bild-Wort-Koexistenzen:
Interview
/ IASL-dd-Forum
/ „Ut
pictura poesis” – oder: Ars poetica
für
Hyperfiction
Humboldt-Universität zu Berlin, Philosophie
und Literatur, Magisterarbeit und Web-Projekt:
"Digitaltext.
Literatur und
Literaturwissenschaft"
Humboldt-Universität
zu Berlin, studies on Philosophy und German
Literature, thesis and web-projekt:
"Digitaltext.
Literatur und
Literaturwissenschaft
Esther
Hunzikers
"NORD"
Literatur- und Medienwissenschaftler und
Künstler, Literarische
Veröffentlichungen und Ausstellungen,
Netzprojekte zus. mit Johannes Auer und Martina
Kieninger
Scholar
in literature and media studies, artist,
exhibitions, publications in literature,
netprojects together with Johannes Auer and
Martina Kieninger
TanGo
& Co. - Bericht über einige Stuttgarter
InternetProjekte
/ Interview
Assistant
Curator of Contemporary Art at the Art Institute
of Chicago, where she organizes focus, a
series of one-person exhibitions by
international contemporary artists, and is
currently producing a catalogue of the museum's
timebased media collection.
Camille
Utterback's Series External
Measures
Zentrum für Literaturforschung Berlin,
Forschungskolleg "Medien und kulturelle
Kommunikation" der Universität zu
Köln, Buchpublikationen u.a. zu Thomas
Mann; Communication & Control in Literatur
und Technik
Centre
of literature research Berlin, research
colleague "Media and cultural communication"
University of Cologne, publications on Thomas
Mann, Communication & Control in Literature
and Technique
Virtual
Textuality
Director
of the William and Grace Dial Center for Written
and Oral Communication and Assistant Professor
of English at the University of Florida,
articles on social construction of digital
technologies and on hypertext narratology "The
End of Books or Books without End"
(2000)
Extended
Abstract of "End of
Books..."
/ reading
and thinking hypertext:
Interview
Studium der Kunstgeschichte, Philosophie und
klassischen Archäologie, Diss. zur
konzeptuellen Kunst in Amerika und England
zwischen 1963 und 1976
art
history, philosophy and archeology, dissertation
on conceptual art in America and England between
1963 and 1976
Talan
Memmotts "Lexia to
Perplexia"
/
Talan
Memmott's "Lexia to Perplexia"
E
- Q
Blekinge
Institute of Technology (BTH) and the English
Dept. at Uppsala University, Sweden. She is
currently working on her doctoral dissertation
on digital poetic practices. Teaches digital
poetry and American literature at BTH.
Stepping
Into the River: Experiencing John Cayley's
RiverIsland
Lecturer
in New Media at Bangor University, UK; author of
Canonizing
Hypertext: Explorations and
Constructions
(London: Continuum,
2007).
Hypermedia
and the Question of Canonicity
independent
scholar and experimental writer of ergodic
literature, interactive drama, critical essays
and cybertext fiction; coeditor of
Cybertext Yearbook 2000, Advisory
Board
dichtung-digital
Discourse
Timer Towards Temporally Dynamic
Texts
/ Interview
/ The
challenge of cybertext theory and ludology to
literary theory
was
a Distinguished Professor of French, English,
and Comparative Literature at The State
University of New York at Buffalo, has published
several books of criticism on the work of Samuel
Beckett as well as contemporary literature,
numerous essays and articles, four volumes of
poems and ten
novels
From
Surfiction to Hypertext:
Interview
researcher
at the Department of Media and Communication,
University of Oslo; research interestes
includes the rhetoric of mulitmedia,
convergence, and the Web. Outside of academia,
he has worked as a radio host and Web
designer
Four
Axes of Rhetorical
Convergence
Assistant
Professor in Humanities at New Jersey Institute
of Technology. Prehistoric
Digital Poetry: An Archaeology of Forms,
1959-1995
(Alabama, 2007); O surgimento da
tecnopoesia/Technopoetry Rising: Essays and
Works 1993-2006 (São Paulo, Musa
Editora, 2008)
The
Scope for a Reader
Re-Animation
anthropologischer Perspektiven in den game
studies
Assistant
Professor of Media Ecology at New York
University. His first book, "PROTOCOL: How
Control Exists After Decentralization," will
appear in 2004 from The MIT
Press.
Conflicting
Organizational
Designs
Moderator der Mailingliste Netzliteratur.de,
Organisator des Ettlinger
Wettbewerbs für
Internetliteratur
1999, Editor der Linkseite zu Literatur im Netz
OLLi
Moderates
mailinglist netzliteratur.de, organized
Ettlinger
Competition for
Net-Literature
1999, edits the portal to literature in the
Internet OLLi
Interview
/ Werbeangriff
auf
"Assoziationsblaster"
Universität - Gesamthochschule Siegen,
Lehrstuhl für Literatur, Kunst, neue Medien
und Technologien, Editorial
Board
dichtung-digital
University
of Siegen, Department of Literature, Art, New
Media and Technology, editorial
board
dichtung-digital
Über
Literatur aus dem
Rechner
/ Auf
Spurensuche. Literatur im Netz, Netzliteratur
und ihre
Vorgeschichte(n)
/ Vernetzte
Zeichenspiele. Umbrüche in der
literarischen
Kommunikation
/ the
art of poetry
machines
Universität Lüneburg (Institut
für Angewandte Medienforschung),
Arbeitsschwerpunkt: Digitalität in
visuellen Medien
University
of Lüneburg (department of media studies),
research on digitality in visual media
Remediation:
Understanding New Media von Jay David Bolter und
Richard Grusin
/ Interview
with Pedro
Meyer
/ Dispositive
digitaler Medien. Vorläufige
Theorien
Poet
Loss Pequeño Glazier is a professor of
Media Study, Poetics Program Core Faculty
Member, and Director of the Electronic
Poetry Center
at SUNY Buffalo. The author of Digital
Poetics: the Making of
E-Poetries,
he has performed and exhibited his digital works
widely (http://epc.buffalo.edu/authors/glazier).
Advisory
Board
dichtung-digital
Digital
Poetics. Language as
Transmission
/ Hypertext/Hyperpoesis/Hyperpoetics
/ Poetics
of Dynamic Text
Jarlingen, Radio und Texte für Zeitung
Jarlingen,
radio and articles in
newspaper
Schall
und Wahn
unterrichtet US-amerikanische Literatur- und
Kulturwissenschaft sowie Medienwissenschaft an
der TU Chemnitz. Laufende Projekte: die
Buchedition “Computerspiele:
Multiperspektivität, Immersion,
Interaktion" (mit Evelyne Keitel, Angela Hahn
und Gunter Süß) und die Monographie “Automaten
- Roboter - Cyborgs: Körperkonzepte im
Wandel".
teaches
American Literature, Cultural Studies, and the
theory and history of media at Chemnitz
University of Technology. She is currently
working on two books, one on commercial computer
games, the other one on concepts of the body in
books, films, and computer games.
Raum,
Zeit und Körper in Actionspielen: Max
Payne
/ Interfaces.
Bodies and Technologies in Multiplayer
Role-Playing
Games
Studium der Germanistik in Bamberg. MA in
Kanada. Abschlussarbeit über Umsetzungen in
Computerspiele.
Studies
in german literature in Bamberg. MA in Canada
with a thesis on transformations into
games.
Nika
Bertrams Der Kahuna Modus als Roman und
Computerspiel
Hillis
Professor of Literature and Distinguished
Professor in the Departments of English and
Design/Media Arts at the University of
California, Los Angeles; Electronic
Literature: New Horizons for the
Literary
(U. of Notre Dame Press 2008).
Distributed
Cognition at/in
Work
Universität Erfurt, Dissertation
zur kooperativen Ästhetik der Literatur im
Internet
University
of Erfurt, dissertation
on cooperative aesthetics of netliterature
Der
Cyborg und das BEAST. Bemerkungen zu Jacques
Servins dämonischem
Netz-Werk
/ PHON:E:ME:
Mark Amerikas
Theorie-Komposition
/ Literatur
im Internet - Theorie und Praxis einer
kooperativen
Ästhetik
/ Texttransformation
– Lesertransformation
/ Die
unsichtbare Geschichte. Thesen zur
Netzliteratur
/ Ich
surfe, also bin ich. Das Netz-Buch "Mein
Pixel-Ich"
Autorin mehrerer Romans, Künslerin und
Theoretikerin im Bereich Neue Medien, lebt in
Wien
new
media artist, published writings on new media
and novels, lives in Vienna
Interview
Hyperliterat
und Netzwerker seit 1988. Diverse
Forschungsprojekte und Arbeiten zu Hypertext und
Textproduktion im digitalen
Diskurs.
Heiko Idensen is hypermedia producer, writer and
"net-worker" since 1988. Numerous research
projects and essays on hypertext and
hypermedia.
Interview
/ Kollaborative
Text- und Theorieproduktion in digitalen
Diskursen
/ Stephan
Porombkas "Hypertext. Zur Kritik eines digitalen
Mythos"
/ Lev
Manovichs "The Language of New
Media"
researcher,
University
of Helsinki
Moving
text in avant-garde poetry. Towards a poetics of
textual motion
Gothenburg,
Sweden
Enter
the Cut-up Matrix. Some notes on Man and
machines in the (Swedish) 1960’s
Dozent am Institut für deutsche Philologie
in München, Mithg. des "Jahrbuchs für
Computerphilologie", Untersuchungen zum
Handlungsaufbau in interaktiven
Computerspielen
Departement of German Literature at University
of Munich, Coeditor "Yearbook for Computer
Philology," research on plot settings in
interactive computer games
Beziehungskisten
und Hochzeiten in
Online-Spielen
/ Event-Sequences,
Plots and Narration in Computer
Games
/ On
genre theory and popular
arts
Game
Researcher & Designer, Veikkaus The Finnish
National Lottery; MA, Postgraduate student,
Media Culture, University of Tampere,
Finland
The
Elements of Simulation in Digital
Games
Associate
Professor of English - New Media Journalism at
Seton Hill University, teaches technical
writing, electronic text, and literature. Since
May, 1999 he has maintained the Literacy Weblog
(http://jerz.setonhill.edu/weblog); author
of American Drama 1920-1950: Soul and Society
in the Age of the Machine (2003), guest
editor for TEXT Technology 11.2 (special
issue: interactive
fiction).
Weblogs
and the Google
Galaxy
Swedish
systems/network artist working primarily with
the Internet. Her work has been exhibited and
presented nationally and internationally; in
venues such as The New Museum in New
York, SFMOMA, The Walker Art Center,
Ars Electronica in Linz,
Transmediale in Berlin, and the 2002
Whitney Biennial. She is an assistant
professor at UCSB.
Coding
the Infome
Assistant Professor, Department of English
Language & Literature, Southern Illinois
University Edwardsville. Researches writing
pedagogy, computers and composition, digital
literacies, and the intersections of writing and
computer gaming.
Combat
to Conversation: Towards a Theoretical
Foundation for the Study of
Games
Professor
of Music and Director of the Center for Digital
Arts and Experimental Media at the University of
Washington in Seattle
Convergences
in creating and understanding digital
art
Graduating
from Brown University in 2004 with a degree in
Computer Science, his interests include
collaborative narratives, technological
aesthetics, and building imaginary
worlds.
"A
Tale in the Desert"
(Review)
Assistant
Professor at the IT University of Copenhagen,
Dept. of Digital Aesthetics & Communication
and Center for Computer Games Research
Copenhagen, Research interests: persistent
online worlds, adventure games, interactive
story production and various forms of digital
entertainment and writing cultures
Paradigms
of interaction: conceptions and misconceptions
of the field today
Schweizerisches
Institut für Kinder- und Jugendmedien,
Dissertation über Ästhetik und
Narrativität von Computerspielen.
Mela
Kocher is currently working at the media section
of the Johanna Spyri Foundation on a thesis
about aesthetic and narrative structures of
computer games
Erzählstrukturen
von Bildschirmspielen. Riven und
Pokemon
/ Spielewelten: Pixel-Bücher
machen
Geschichte(n)
/ Spielbegriff
zwischen Texthermeneutik, Hyperfiction und
Computerspiel
/ Autonome
Avatare. Hybris virtueller
Zeichen-Körper?
/ Analyse
und Kategorisierung von
Cybertexten
Dissertation
"Digital Literature. From Text to Hypertext and
Beyond", coeditor of annual publication
"Cybertext"
Digital
Literature: From Text to Hypertext and Beyond
(Abstract)
/ Reading
Victory
Garden
/ Discourse
Timer Towards Temporally Dynamic
Texts
/ Interview
/ Is
There a Place for Digital Literature in the
Information
Society
/ These
waves of
memories
Humboldt-Universität zu Berlin,
Kulturwissenschaftler, hypertextuelle
Literaturdatenbank-Software
Humboldt
Univerity Berlin, cultural studies,
hypertextual
database-software
(Un)Tiefen
elektronischer
Textarchive
Studium der Amerikanistik und Germanistik in
München, Magisterarbeit zum Thema
Computerspiele und Literaturwissenschaften, z.Z.
(2004) Promotion an der Ulster University,
Coleraine.http://www.playability.de.
PhD
student at the Centre for Media Research at
Ulster University, Coleraine, author of an MA
thesis on narrative theory and computer
games
Roberto
Simanowskis "Interfictions: Vom Schreiben im
Netz"
/ Noah
Wardrip-Fruin's and Pat Herrigan's:
"First Person. New Media as Story, Performance,
and Game"
/ Konfigurative
Praktiken in Computer- und
Videospielen
Neuere Deutsche Literaturwissenschaft, Johann
Wolfgang Goethe-Universität Frankfurt am
Main
Departement
of German Literature at the Johann Wolfgang
Goethe University
Frankfurt/Main
Von
der Liebe zum Medium. Konsens-Halluzinationen
zwischen empfindsamem Briefroman und
Cyberpunk
Professor
of English and Art History at Brown University.
Scholar on Ruskin and Victorian literature and
culture as well as hypertext and digital
culture
Is
this hypertext any
good?
Associate
Professor, Dept. of Foreign Languages and
Literatures, National Chung Hsing University,
Taiwan. Webmaster of The
Garden of Forking
Path,
the first Chinese hypertext literature website.
Currently a columnist of United News'
"E-Generation
Literature"
(Chinese)
Explorations
of Ergodic
Literature
/ Reading
Stuart Moulthrop's Hegirascope
2
Artist
and Professor of Interactive Media UC Santa
Barbara.
The
Art of Mapping Statistics. Interview with George
Legrady
An undergraduate student in the Modern Culture
and Media department at Brown University. He has
written record reviews for pitchforkmedia.com
and the MIami Herald, and is lead
singer/guitarist for the rock group
Get
Him Eat Him
Reconsidering
Database Form: Input, Structure,
Mapping
Assistent Professor at the K.U.Leuven
(Belgium), preparing a Phd. in interactive media
studies. He has worked on multimedia productions
like Galatea,
Terranova
and CD-roms like Rockox
and Mercator.
His main fields of interest are hypertext
poetics, poststructuralist theory
(review
at altx) and cyberculture.
23
reasons not to read We
Descend
Universität Göttingen, Arbeiten zu
Internationalität nationaler Kulturen und
Mediensimulation
Universitiy
of Göttingen, research on interational
aspect of national cultures and on media
simulations
Kritische
Ergänzungen zur Diskussion um das Genre
literarischer
Hypertexte
Postdoctoral
Research Fellow at SMARTlab, the University of
East London
Illusory
Agency in Vampire: The Masquerade –
Bloodlines
author of The
Langauge of New
Media
and an Associate Professor in the Visual Arts
Department, University of California, San Diego
where he teaches courses in new media art and
theory
Media,
Software, and
Meta-media
Assistant
professor at the Georgia Institute of Technology
where he holds a joint position in the School of
Literature, Communication & Culture and the
College of Computing. He explores the
intersection of artificial intelligence research
and art practice, building AI-based artwork in
which technical research and conceptual
exploration mutually inform each other.
Semiotic
Considerations in an Artificial
Intelligence-Based Art
Practice
Schweizerisches Institut für Kinder- und
Jugendmedien, arbeitet seit 1997 zu
Hyperfiction.
Research
on hyperfiction and children's literature.
Collaborator at the media section of the Johanna
Spyri Foundation in Zurich.
Hier
bitte selber weiterschreiben!
Konkreativität als Kategorie digitaler
Literatur
/ Interaktive
Kinder- und Jugendmedien als
Forschungsschwerpunkt
/ Von
Mensch zu Mensch. Ein Essay über virtuelle
Körper realer Personen im
Netz
Luzern, Kulturmanager und freier Autor
Luzern,
culture management, freelance author
Weltwissen
Wissenswelt. Das globale Netz von Text und
Bild
lives and teaches in Helena, Montana. He is the
editor of Word
For/Word,
an online journal of poetry and poetics.
Word
For Word. Encoding, Networking, and
Intention
Associate
Professor, Department of Media studies, Volda
University College
The
Geography of a
Non-place
(author ("Victory Garden", "Hegirascope") and
theorist of hyperfiction, editor emeritus of
Postmodern Culture, Director of Electronic
Literature Organization, he teaches at
University of Baltimore
Operations
of writing:
Interviews
Shattered
embodiment. Cyberspace as Cartesian
project
München, Mediengestaltung, Initiatorin der
theatermaschine.net
Munich,
media design, organizer
theatermaschine.net
SMS Services
/ Das
ganze Web eine
Bühne!?
Assistant
Professor for language, literature and folklore
at Centre of German Studies, School of Language,
Literature and Culture Studies, Jawaharlal Nehru
University, New Delhi. Research in the fields of
marxist literary theory, german folksongs and
folklore theory, colonial folklore
scholarship
Literatur
im Zeitalter des virtuellen
Daseins
Comparative
Literature, English, and German at University of
Szeged, since 2001 Ph.D. thesis in Comparative
Literature, visiting student at University of
Cologne and University of Kansas
Die
Leiden des jungen Werther: Das Buch in den
Digitalmedien per E-Mail, im Internet und auf
CD-ROM
Assistant
Professor, Digital Media, Georgia Institute of
Technology, director of the Digital World and
Image Group, research on forms and function
of game spaces, games and the moving image, and
video game players (cognition and games). Book:
Video Game Spaces (MIT Press TBP)
Claiming
Its Space:
Machinima
Researcher
and a teacher of game design at Brunel
University
Illusory
Agency in Vampire: The Masquerade –
Bloodlines
Wissenschaftlischer Mitarbeiter am Lehrstuhl
"Geschichte und Theorie Künstlicher Welten"
der Fakultät Medien an der
Bauhaus-Universität Weimar, Forschung zu
Entstehung und Eigenschaften von
Computerspielen, Technikgeschichte,
Bildwissenschaft. Dissertation: "Computer Spiel
Welten" (2000); "Cybernetics/Kybernetik.
Die Macy-Konferenzen 1946-1953", Weimar 2002
Institute
for History and Theory of Virtual Reality,
Bauhaus-University Weimar, research on computer
games, doctoral thesis on Computer Game
World (2000)
Interview
/ Adventures
als Ereignis und
Zählung
Lecturer
in Latin American Studies at the University of
Leeds, co-editor of the anthology Latin
American Cyberculture and Cyberliterature
(University of Liverpool Press, 2007; with
Claire Taylor)
Hypertext
in Context: Space and Time in Latin American
Hypertext and Hypermedia
Fictions
Institut for Litteraturhistorie Aarhus
Universitet , arbeitet zu Medienästhetik
und Ästhetik digitaler Literatur,
Dissertation zu Literature in Media
Urbanity
Institute
for Literary History, Aarhus University, works
on media aesthetics and the aesthetics of
digital literature, doctoral thesis on
Literature in Media
Urbanity
Literature
in Media Urbanity
(Abstract)
/ Writing
With the Code - a Digital
Poetics
Wiss. Mitarbeiter am Institut für deutsche
Literatur der Humboldt-Universität Berlin,
Organisator der Softmoderne, Dissertation
über Hypertext
Assistant
at German Department of Humboldt University in
Berlin, organised Softmoderne, doctoral
thesis on Hypertext
"Das
Mädchen mit dem
Flammenwerfer"
Lecturer
in the English Department at University of
California, Los Angeles. Teaches and researches
on electronic literature, modernism, and
contemporary print narrative.
Reading
the Code Between the Words: Young-hae Chang
Heavy Industries's Nippon and the Aesthetic of
Compilation
Universität
Erfurt, Vergleichende Literaturwissenschaft /
Medien; Dissertation über "Körper
in interaktiven elektronischen
Räumen"
im Entstehen; Veranstaltung von kreativen
Multimedia-Workshops wie etwa
in:
University
of Erfurt, Comparative Literature / Media;
preparing a PhD on "Bodies in Interactive
Electronic Spaces"; organising creative
multimedia-workshops as e. g.
in:
Texten
nebeneinander im Netz.
Konkreativität
zwischen lokalem und globalem
Computernetzwerk
R
- Z
researcher
in the digital humanities at the University of
California, Santa Barbara, writings on tactical
media, new media art, electronic literature,
machine translation and other topics, author of
"Tactical Media" (University of Minnesota Press,
forthcoming).
Code.surface
|| Code.depth
/ List(en)ing
Post
Blue Mars Interactive, Frankfurt,
Dissertation
über die Stellung von Autoren und Lesern in
interaktiver digitaler Literatur
Blue
Mars Interactive, Frankfurt, doctoral
thesis
on authorship in interactive literature
Nina
Hautzingers "Vom Buch zum
Internet"
/ Computer
Games and Digital Textuality
(Konferenzbericht)
/ Digital
Art and Culture 2001
(Konferenzbericht)
/ Hypertext
00
(Konferenzbericht)
/ Bug-Report
on
These Waves of Girls von Caitlin
Fisher
/ Time
and Space in Interactive Media for Children
(workshop
report)
/ Website-Review
Game-Culture
/ Boxing
digital art: Roberto Simanowski's
"Interfictions: Vom Schreiben im
Netz"
Journalist, Magisterarbeit "Hypertext.
Geschichte und Versuch einer Typologie"
University
of Bonn, Master thesis on Hypertext
Lage
der
Forschungsliteratur
Research
associate in new media and visual arts,
UNiversity Professors, Boston
University
Reading
the Discursive Spaces of Text
Rain
New
media artist and Digital Media Director and
Adjunct Curator at the UC Berkeley Art
Museum/Pacific Film Archive.
Digital
Art as Social Sculpture and Musical
Score
Studium der Philosophie, Germanistik,
Musikwissenschaft und Semiotik,
Wissenschaftslektor beim Suhrkamp Verlag
Studies
in philosophy, German literature, music, and
semiotik, editor at Suhrkamp, Frankfurt/Main
160
Zeichen Liebe. Zur Kommunikation eines
Gefühls im
SMS-Format
Canadian artist who has been creating active and
interactive media installations for 20 years,
programmer of Very Nervous System. His work has
been widely exhibited
internationally
Interview
/ The
Computer as a Prosthetic Organ of
Philosophy
Studium der Medienwissenschaften, Politik und
Kriminologie in Zürich. Seit Januar 2000
angestellt beim Migros Kulturprozent Abteilung
Media & Experiments.
Studies
in media science, policy, and criminology, since
2000 on the stuff of Migros Kulturprozent
section Media &
Experiments
Schneller
Baggern
Autor, Übersetzer und Herausgeber von
Sachbüchern; Mitorganisator und
Juryvorsitzender des Internet-Literaturpreises
Pegasus 1997 und 1998; seit 1997 Projektleiter
des ARD-Online-Kanals
author,
translater, editor; co-organiser and head
of the jury of the netliterature competition
Pegasus 1997 and 1998, since 1997 project leader
of
ARD-Online-Chanel
Interview
/ Das
Internet baut die Künste
um
independent
scholar working in the areas of narrative theory
and electronic textuality; Narrative
as Virtual
Reality
(2001)
Immersion
and Interactivity in
Hypertext
/ Interview
/ Cyberspace,
Cybertexts,
Cybermaps
/ Narrative
and the Split Condition of Digital
Textuality
/ Computer
Games as Narrative. The Ludology versus
Narrativism
Controversy
Privatdozent
am Institut für Philosophie der
Friedrich-Schiller-Universität Jena,
Habilitation zu Medienphilosophie, Texte zu
Medienpädagogik und Medienethik
assistant
professor on the department of philosophy at
Friedrich-Schiller-University Jena, Habilitation
on Media philosophy, writings on media pedagogy
and media ethics
Die
Pragmatisierung unseres Mediengebrauchs im
Internet
/ Pragmatische
Medienphilsophie
Künstliches
Leben. Frankensteins
Nachkommen
Universität Siegen, Studium Allgemeine
Literaturwissenschaft, Geschichte und
Politikwissenschaft, Publikationen zu Rolf
Dieter Brinkmann, Pop und Dada
University
of Siegen, studied literatur, history, and
political sience, publications on Rolf Dieter
Brinkmann, Pop and Dada
Auf
Spurensuche. Literatur im Netz, Netzliteratur
und ihre
Vorgeschichte(n)
/ Vernetzte
Zeichenspiele. Umbrüche in der
literarischen
Kommunikation
/ Looking
Behind the Façade: Playing and Performing
an Interactive Drama. A
Précis
Universität Bern, Hauptarbeitsschwerpunkte:
Neuere deutsche Literaturwissenschaft,
Germanistische Linguistik/Angewandte Linguistik
und Kommunikationswissenschaft in Lehre und
Forschung
University
of Bern, research on literature theory,
linguistics and communication studies
Interaktivität
als kritische Kategorie der
Netzliteratur
vormals Leiterin des Kunsthauses Glarus und
Direktorin des Swiss Institute New York, seit
September 2000 Leiterin des Baseler Forum
für Neue Medien [plug
in]
was
head of art house Glarus and of Swiss Institute
New York, since September 2000 head of the forum
for New Media [plug
in]
in Basel
Netzkunst
plugged:
Interview
Professor für Germanistische Linguistik an
der Universität Hannover, Arbeiten:
"Chatten im Cyberspace", "Sprache
und Kommunikation im
Internet",
Deutschunterricht-Themenhefte Das
Internet - Sprache, Literatur und
Kommunikation
(1/00) und Hypertext
- Hyperfiction
(2/01)
Professor
for German Linguistik University of Hannover,
editor of books on language
and Communikation in the
Internet,
Language
Literature and
Communikation
and Hypertext
- Hyperfiction
Internet
und Schule:
Interview
Organisator der Softmoderne-Symposien, Redakteur
beim Spiegel, Ressort Wissenschaft, Autor
von "Hightechmärchen"
(www.hightechmaerchen.de)
has
organised the Softmoderne-Conferences, editor at
Spiegel, section Science, author of
"Hightechmärchen"
(www.hightechmaerchen.de)
Schauer-Märchen
vom bösen Genie hinter dem apokalyptischen
Computervirus
Assistant professor in Information Science and
Science & Technology Studies at Cornell
University
The
"Embedded World" of Artificial
Intelligence
Assistant Professor, Brown University,
Herausgeber
dichtung-digital,
Buchpublikationen zu: Massenkultur um 1800,
Nationalismus, literarischer Salon, digitale
Literatur und Ästhetik;
freelance
author, editor
of
dichtung-digital,
books on mass culture in 18th century,
nationalism, literary salon, digital literature
and aesthetics
search
in index
of
contributions
Snibbe
creates electronic media installations that
directly engage the body of the viewer in a
reactive system such as Deep
Walls,
Boundary
Functions
or Chien
Useless
Programs, Useful Programmers, and the production
of Social Interactive Artworks. Interview with
Scott Snibbe
Doctoral
candidate in the School of English at Newcastle
University, researching technocultures and wider
issues relating to cultural and critical theory
in literature and film. His thesis is entitled
"Reading Cyberspace: Fictions and Ecologies of
(dis)Embodiment".
Internet
Detectives: Performativity and Policing
Authenticity on the
Internet
Medienkünstler und Musiker, seit 1995
Geschäftsführer des AEC-Ars
Electronica Center und künstlerischer
Leiter des Ars
Electronica
Festivals.
Gründer von x-space
media
artist and musician, since 1995 managing
director of the Ars Electronica Center and
artistic director of the Ars
Electronica
Festival.
Founder of x-space
Interview
Kunstwissenschaftler und Netzkurator, Editor von
www.xcult.org.
Dozent für Kunst- und Medientheorie an der
Hochschule für Gestaltung und Kunst
Basel.
Art
historian and Editor of www.xcult.org
- Net Forum for Culture.Teaches Art and Media
History at the Hochschule fuer Gestaltung und
Kunst Basel.
Texte,
Scripts und Codes. Ein Exkurs zur Grenzfigur des
Programmierer-Künstlers
Dozent für Neue Medien, Ljubljana
new
media studies,
Ljubljana
Loss
Pequeño Glazier's "Digital Poetics. The
Making of
E-Poetries"
Universität Zürich, Dissertation
"Hyperfiction und interaktive Narration" (1999),
Mhg. von "Hyperfiction. Hyperliterarisches
Lesebuch" (1999), Herausgeber der edition
cyberfiction und des update verlag,
Advisory
Board
dichtung-digital
University
of Zurich, doctoral thesis on hyperfiction and
interactive narration (1999), coeditor of
"Hyperfiction. Hyperliterarisches Lesebuch",
publisher (update Verlag)
Geschichte
der deutschsprachigen
Hyperfiction
/ Hyperfiction
Narrationspfade
/ Ein
neues
Literaturmilieu
/ Interview
/ Sabrina
Ortmanns "Netz Literatur
Projekt"
/ Dougles'
"The End of Books - or Books without
End"
/ "Unreality":
Raum als Subtraktion von Welt. Spiele zwischen
Realität und
Möglichkeit
/ Der
Hyperlink in der Lektüre. Pause, Leerstelle
oder Flucht?
Universität Basel, Arbeitsschwerpunkte:
Medientheorie und Ästhetik, Raum und Zeit,
Metapsychologie und Dekonstruktion,
Editorial
Board
dichtung-digital
University
of Basel, research on media theory and
aesthetics, space and time, metapsychology and
deconstruction, editorial
board
dichtung-digital
Metaphorologie
der Medien
/ Interview
/ Formen
interaktiver
Medienkunst
Senior
Lecturer in Linguistics and Literature, the
Media School, University of
Bournemouth.
Canons
and Fanons: Literary Fanfiction
Online
Anglistik, Amerikanistik und Informatik an der
Universität Siegen. Arbeit zu narrativen
Elementen interaktiver Medien.
Edutainment-Designer.
Studies
in English and American literature, and Computer
Sciences at the University of Siegen. Thesis on
"Narrative Elements of Interactive Media".
Designs educational software.
Spielwelten.
Das Verhältnis von Raum und Zeit in
Computerspielen
Dept.
of Digital Aesthetics & Communication at IT
University of Copenhagen, Dissertation on
Hypertext, editor of the Spanish
hypertext-journal Hypertulia,
Advisory
Board
dichtung-digital
Interview
/ Michael
Joyce: "Twilight, a
Symphony"
/ Blade
Runner as Paradigm of the Electronic Adventure
Game
/ Selbstreferentialität
in
Computer-Spielen
/ Hypertext
00 Reading Room
works
as assistant professor at the Department
of Media and
Communication,
University of Oslo
Defining
a Tubmud
Ludology
Assistant
Professor, Centre for Interactive Media,
University of Southern
Denmark
Questioning
Digital
Aesthetics
Tätigkeit in der Verlagsbranche, Referent
beim Deutschen Multimedia Verband, seit 2002
strategische Marktforschung bei T-Systems
Nova
Various
jobs in the publishing industry (books, new
media) and within printing industry; four years
expert at the German Multimedia and Internet
Association e.g. on the internet/multimedia
production; since 2002 expert at T-Systems on
the field of strategical market research
Spiel-
und Erzählstrukturen in graphischen
Adventure Games
/ Cinematography
and Ludology:
In Search of a
Lucidography
Traveling
Scholar at Brown University, editor of The
New Media Reader (with Nick Montfort; MIT
Press 2003) and First Person: New Media as
Story, Performance, and Game (with Pat
Harrigan; MIT Press 2004), author of Gray
Matters (together with Chris Spain, Kirstin
Allio, and Michael Crumpton), The
Impermanence Agent (together with Adam
Chapman, Brion Moss, and Duane Whitehurst),
Talking Cure and
Screen
Digital
Literature
/ Playable
Media and Textual
Instruments
Germanistik & Anglistik, Universität
Zürich. Interessenschwerpunkte: Medien-
& Kommunikationstheorien, v.a.
computer-mediated communication, virtuelle
Gemeinschaften und transmediale
Interferenzen.
German
& English Literatur and Linguistics,
University of Zurich. Focus of interest: media
& communication theories, esp.
computer-mediated communication, virtual
communities and transmedia interferences.
Objekt-orientiertes
Spielen
Universität Kassel, arbeitet zur Semiotik
und zu Rezeptionsaspekten von Hypertext sowie zu
Computerspielen
University
of Kassel, research on semiotics and navigation
of hypertext and on computer
games
Amerika's
"Grammatron"
/ Cybertextspace
/ Narrativität
in
Computerspielen
/ Zeit
und Raum in interaktiven Kinder- und
Jugendmedien
(Workshopbericht)
/ Tranzmedialisation:
An Interart
Transfer
/ Wiggles
- ein
Strategie-Adventure-Spiel
/ Der
Avatar als
Schnittstelle
/ Klaus
Walters "Grenzen spielerischen Erzählens.
Spiel-und Erzählstrukturen in graphischen
Adventure
Games"
Künstler und Theoretiker im Bereich Neue
Medien, lehrt an der Universität für
angewandte Kunst in Wien, mit Ursula
Hentschläger Mitglied des
Zeitgenossen-Duo
media
artist, lectures at Universität für
angewandte Kunst in Wien on Internet and digital
images together with Ursula Hentschläger
member of Zeitgenossen
Interview
Forschungszentrum Karlsruhe GmbH, Institut
für Technikfolgenabschätzung und
Systemanalyse (ITAS), Forschungsprojekte zu
elektronischem Publizieren und zur Rezeption von
Hyperfiction, Advisory
Board
dichtung-digital
research
center Karlsruhe GmbH, research on electronic
publishing and reading of hyperfiction
Carolyn
Gyers
"Quibbling"
/ Hypertext
99 Conference
/ Hypertext
00 Conference
wissenschaftlicher Mitarbeiter im Institut
für Deutsche Sprache und Literatur an der
Johann Wolfgang Goethe-Universität
Frankfurt am Main; Advisory
Board
dichtung-digital
Assistant-Professor
at the Departement of German Literature at the
Johann Wolfgang Goethe University
Frankfurt/Main
Scroll-Back
InterSzene-Symposium
/ Chatten
und Clicken
/ Link
und Performanz
arbeitet an seiner Abschlussarbeit "Cultures of
Electronic Resistance" im Fach
Nordamerikastudien am John F. Kennedy-Institut
der Freien Universität
Berlin.
Graduate
student of North American cultural studies at
the John F. Kennedy Institute in Berlin,
Germany. Henning is currently working on his
graduate thesis entitled "Cultures of Electronic
Resistance."
When
Hypertext became uncool. Notes on Power,
Politics, and the
Interface
Associate
Professor of English at the University of Hawaii
at Manoa. His interests include the history and
theory of digital
literature.
Matter
of Time: Toward a Materialist Semiotics of Web
Animation